Join Astra and her quirky space pack and embark on a high-stakes cosmic adventure: Discover and traverse foreign planets, mine resources, battle meteor storms, rival feline-astronauts, and chaotic mishaps like sneezing fits and questionable chicken sabotage.
Platforms:  Meta Quest 3
Engine:  Unreal Engine 5
Employer:  Anotherworld VR GmbH
Team Size:  9
Development Time:  1 Year
My Position
Tech Artist + Environment Designer + Level Designer + Performance Profiler + Intern Supervisor
My Responsibilities
-  Environmental Design and Level Design of the planetary driving levels
-  Performance Analysis & Optimisation
-  Level segmentation, distance culling, occlusion culling and LOD System
-  Implementation and optimisation of 3D assets, textures, materials and collisions
-  Draft Concepts and whiteboxing of the Spaceship
-  Playtesting & Quality Assurance
-  Coordinating, training and supervising interns
Environment + LEVEL Design
SPACESHIP White-BoX CONCEPTS​​​​​​​
ATMOSPHERIC TESTS

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