
Join Astra and her quirky space pack and embark on a high-stakes cosmic adventure: Discover and traverse foreign planets, mine resources, battle meteor storms, rival feline-astronauts, and chaotic mishaps like sneezing fits and questionable chicken sabotage.
Platforms: Meta Quest 3
Engine: Unreal Engine 5
Employer: Anotherworld VR GmbH
Team Size: 9
Development Time: 1 Year


My Position
Tech Artist + Environment Designer + Level Designer + Performance Profiler + Intern Supervisor
My Responsibilities
- Environmental Design and Level Design of the planetary driving levels
- Performance Analysis & Optimisation
- Level segmentation, distance culling, occlusion culling and LOD System
- Implementation and optimisation of 3D assets, textures, materials and collisions
- Draft Concepts and whiteboxing of the Spaceship
- Playtesting & Quality Assurance
- Coordinating, training and supervising interns
Environment + LEVEL Design

SPACESHIP White-BoX CONCEPTS


ATMOSPHERIC TESTS



